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package conf2.model;

import conf2.model.EActor.Side;
import java.util.Map;

/**
 * A game logger that logs nothing.
 * @author Administrator
 */
public class NullGameLogger implements GameLogger {

    public void logNames(String serverPlayerName, String clientPlayerName) {
    }

    public void logNewRound(Side serverSide) {
    }

    public void logPlacement(Map<EActor, ETerritory> placement) {
    }

    public void logMove(EActor who, ETerritory to) {
    }

    public void logAttack(EActor attacker, EActor defender) {
    }

    public void logRetreat(EActor who, ETerritory to) {
    }

    public void logCardChoice(Side side, ECard card) {
    }

    public void logEndOfRound(Side winner, int score) {
    }

}
